MADBOYSGOLDEN BLOOD

MADBOYS BUILDLAB · V27

Ready-Made Builds

50 permanent pages for preset builds. Choose a build, study its setup, and open it directly in the Builder.

Attack

Rune Storm

The first strike is guaranteed to trigger runes, and every rune branches into lightning.

★★★★★
Attack

Harvest Without Pause

Every kill restores tempo and produces the next attack.

★★★★★
Attack

Summon Devourer

The army creates its own stream of deaths, feeding the pinnacle and the loot engine.

★★★★½
Attack

Blood Volley

Multi-target attacks multiply Bleeding and electrical follow-up strikes.

★★★★½
Attack

Critical Executioner

A critical attack leaves the target inside Fatum’s execution range.

★★★★½
Attack

Flame Onslaught

Multiple hits accelerate Burns and the Pyromancer discharge.

★★★★
Attack

Blood Engine

Kills simultaneously heal, return items, and grant new attacks.

★★★★
Attack

Counterblade

A defensive event turns into a counterattack, and the attack becomes a runic cascade.

★★★★
Attack

Predator’s Charge

Movement primes Onslaught, and the first strike after a charge triggers a rune.

★★★★
Attack

Runic Alchemy

Fusion triggers a rune from another path, turning crafting into an attack trigger.

★★★★
Defense

Reaction Circuit

An enemy special effect forcibly activates defensive runes on its own.

★★★★★
Defense

Martyr Armor

Distributed durability loss rapidly charges the Paladin.

★★★★★
Defense

Retribution Bodyguard

Intercepted ally damage strengthens counterattacks and Fury.

★★★★½
Defense

Holy Pack

Familiars hold the front, the book creates a safe zone, and their deaths feed secondary effects.

★★★★½
Defense

Fortress of Fury

Enemies are deliberately gathered nearby so the Sentinel can bank prevented damage.

★★★★½
Defense

Spiked Turtle

Every hit received becomes several sources of retaliatory damage at once.

★★★★
Defense

Last Heart

A huge HP cap and death prevention buy enough time to reach immunity.

★★★★
Defense

Golden Carapace

Taking damage creates coins, and the economy converts back into defense.

★★★★
Defense

Evasive Transition

Dodging creates a free movement and immediately triggers a Movement Rune.

★★★★
Defense

Alchemical Bastion

The Fusion class creates a defensive window, while repairs keep the equipment in the loop.

★★★★
Movement

Golden Trail

Every step produces gold; gold controls enemies; the rune charges Onslaught.

★★★★★
Movement

Experience Monk

Rest becomes productive: experience, actions, and repairs all progress at once.

★★★★★
Movement

Rune Avalanche

Both Movement Runes are constantly restarted by Trail Echo and charge Onslaught.

★★★★½
Movement

Chronos Record

Damage ramping sets a record; the Chronos discharge returns free steps.

★★★★½
Movement

Invisible Sprinter

A chain of cheap steps ends in invisibility and a powerful opening attack.

★★★★½
Movement

Parrying Run

An enemy attack itself starts movement and the next Movement Rune.

★★★★
Movement

Corridor Control

Battlefield geometry forces enemies to move nearby and take free damage.

★★★★
Movement

Killer Sprint

The run-up empowers the hit, while the Movement Rune also charges Onslaught.

★★★★
Movement

Coin Teleport

Coins become route points: movement creates gold, and gold creates new movement.

★★★★
Movement

Calm Speed

Rest stockpiles experience and resources, then the hero enters a long active phase.

★★★★
Loot

Clover Swarm

The first chest is guaranteed to trigger the Loot Rune and immediately creates combat discs.

★★★★★
Loot

Golden Amplifier

The Loot class charges the ultimate while knocking equipment out of enemies.

★★★★★
Loot

Golem Forge

Chests become golems, and essences become their levels.

★★★★½
Loot

Mine Vault

A personal chest grows, and sealing valuable contents turns it into a mine.

★★★★½
Loot

Funeral Fortune

Summon deaths produce chests that start the runic Loot layer.

★★★★½
Loot

Aged Chest

Chests are deliberately left unopened, grow, and later yield an upgraded spread of items.

★★★★
Loot

Pyromancer Looter

Multi-target attacks quickly stack Burns and discharge the Loot pinnacle.

★★★★
Loot

Coin Control

Damage creates gold; the gold is collected automatically and stuns enemies.

★★★★
Loot

Equipment Thief

Triggering the Loot class knocks out equipment, while a large inventory lets you keep it.

★★★★
Loot

Heart of Fate

Maximum heart size becomes Book of Fate damage while also increasing survivability.

★★★★
Fusion

Rune Relay

Enchanted Fusion guarantees an extra Fusion Rune, while Pulse sends the event into another path.

★★★★★
Fusion

Replica Reactor

Copies consume themselves and create a constant stream of disappearing items.

★★★★★
Fusion

Elemental Storm

Both runes create essences; the book turns them into zones, and the surge into new carriers of entropy.

★★★★½
Fusion

Beautiful Destruction

The risk of destroying the result becomes fuel for the Technomage and a chance to improve it through Matter Reversal.

★★★★½
Fusion

Repair Engine

Every class trigger creates a defensive window, while Sealant continuously repairs the source of the actions.

★★★★½
Fusion

Alchemical Golem

Rubedo produces essences that immediately become golem levels.

★★★★
Fusion

Philosopher’s Heart

Every fusion increases maximum heart size, while defense and healing scale with it.

★★★★
Fusion

Self-Assembling Harvest

Kills create new fusion opportunities, and fusion returns to combat through Pulse.

★★★★
Fusion

Stone Farm

Failed runes create enemies that the attack layer turns into a fresh source of kills.

★★★★
Fusion

Bean Cycle

When one bean ends it produces the next, while duration and chance sustain the chain.

★★★★