Onderdeel
Into the Breach
Madboys
Kernlus
Into the Breach: small grid battles, zichtbare vijandintentie, mech squads, push and displacement, building protection, grid power, time-travel pilots, perfect information tactics, island objectives, corporate islands
Madboys: korte tactische dungeonraids, squadgevechten met party, heldenrollen en persoonlijkheden, positionering, uitrusting, runen, klassen, artefacten, AI-heldenverhalen, Raadsbesluiten
Gevechtsstijl
Into the Breach: small grid battles, zichtbare vijandintentie, mech squads, push and displacement, building protection, grid power, time-travel pilots, perfect information tactics, island objectives, corporate islands
Madboys: korte tactische dungeonraids, squadgevechten met party, heldenrollen en persoonlijkheden, positionering, uitrusting, runen, klassen, artefacten, AI-heldenverhalen, Raadsbesluiten
Build-diepte
Into the Breach: small grid battles, zichtbare vijandintentie, mech squads, push and displacement, building protection, grid power, time-travel pilots, perfect information tactics, island objectives, corporate islands
Madboys: korte tactische dungeonraids, squadgevechten met party, heldenrollen en persoonlijkheden, positionering, uitrusting, runen, klassen, artefacten, AI-heldenverhalen, Raadsbesluiten
Risico en progressie
Into the Breach: small grid battles, zichtbare vijandintentie, mech squads, push and displacement, building protection, grid power, time-travel pilots, perfect information tactics, island objectives, corporate islands
Madboys: korte tactische dungeonraids, squadgevechten met party, heldenrollen en persoonlijkheden, positionering, uitrusting, runen, klassen, artefacten, AI-heldenverhalen, Raadsbesluiten
Verhaal / wereldlaag
Into the Breach: small grid battles, zichtbare vijandintentie, mech squads, push and displacement, building protection, grid power, time-travel pilots, perfect information tactics, island objectives, corporate islands
Madboys: korte tactische dungeonraids, squadgevechten met party, heldenrollen en persoonlijkheden, positionering, uitrusting, runen, klassen, artefacten, AI-heldenverhalen, Raadsbesluiten
Het best voor
Into the Breach: small grid battles, zichtbare vijandintentie, mech squads, push and displacement, building protection, grid power, time-travel pilots, perfect information tactics, island objectives, corporate islands
Madboys: korte tactische dungeonraids, squadgevechten met party, heldenrollen en persoonlijkheden, positionering, uitrusting, runen, klassen, artefacten, AI-heldenverhalen, Raadsbesluiten