Onderdeel
Pillars of Eternity II
Madboys
Kernlus
Pillars of Eternity II: Deadfire archipelago exploration, ship travel, naval encounters, multiclassing, companions and sidekicks, real-time with pause or turn-based mode, faction reputation, crew management, Watcher choices, class resources
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten
Gevechtsstijl
Pillars of Eternity II: Deadfire archipelago exploration, ship travel, naval encounters, multiclassing, companions and sidekicks, real-time with pause or turn-based mode, faction reputation, crew management, Watcher choices, class resources
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten
Build-diepte
Pillars of Eternity II: Deadfire archipelago exploration, ship travel, naval encounters, multiclassing, companions and sidekicks, real-time with pause or turn-based mode, faction reputation, crew management, Watcher choices, class resources
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten
Risico en progressie
Pillars of Eternity II: Deadfire archipelago exploration, ship travel, naval encounters, multiclassing, companions and sidekicks, real-time with pause or turn-based mode, faction reputation, crew management, Watcher choices, class resources
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten
Verhaal / wereldlaag
Pillars of Eternity II: Deadfire archipelago exploration, ship travel, naval encounters, multiclassing, companions and sidekicks, real-time with pause or turn-based mode, faction reputation, crew management, Watcher choices, class resources
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten
Het best voor
Pillars of Eternity II: Deadfire archipelago exploration, ship travel, naval encounters, multiclassing, companions and sidekicks, real-time with pause or turn-based mode, faction reputation, crew management, Watcher choices, class resources
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten