Onderdeel
Pillars of Eternity
Madboys
Kernlus
Pillars of Eternity: isometric party combat, real-time with pause, Watcher's soul visions, companions, klassen and abilities, Endurance and Health, Engagement, reputation, stronghold management, quest choices
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten
Gevechtsstijl
Pillars of Eternity: isometric party combat, real-time with pause, Watcher's soul visions, companions, klassen and abilities, Endurance and Health, Engagement, reputation, stronghold management, quest choices
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten
Build-diepte
Pillars of Eternity: isometric party combat, real-time with pause, Watcher's soul visions, companions, klassen and abilities, Endurance and Health, Engagement, reputation, stronghold management, quest choices
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten
Risico en progressie
Pillars of Eternity: isometric party combat, real-time with pause, Watcher's soul visions, companions, klassen and abilities, Endurance and Health, Engagement, reputation, stronghold management, quest choices
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten
Verhaal / wereldlaag
Pillars of Eternity: isometric party combat, real-time with pause, Watcher's soul visions, companions, klassen and abilities, Endurance and Health, Engagement, reputation, stronghold management, quest choices
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten
Het best voor
Pillars of Eternity: isometric party combat, real-time with pause, Watcher's soul visions, companions, klassen and abilities, Endurance and Health, Engagement, reputation, stronghold management, quest choices
Madboys: korte tactische dungeonraids, squadgebaseerde heldenrollen, leesbare beurtgebaseerde positionering, uitrusting, runen, klassen, artefacten, partysynergie, AI-heldenverhalen, Raadsbesluiten